Following on from my last post, here is an attempt at a racial talent for 4e-style elves.
If you choose to play an elf, modify your character as follows:
Add 1 to either your Dexterity or Perception attributes.
You can read and speak Elven and Common.
You receive proficiency in the Bows Weapon Group.
You receive the Novice degree of the Elven Racial Talent.
Racial Talent: Elf
Novice: You have keen senses and gain +1 to Perception (Hearing) and Perception (Seeing) tests. You can see in low light levels and are your attacks are unaffected by this level of illumination. In addition, you have the Elven Accuracy power: once per combat you may re-roll any attack roll, but you must use the results of the second roll.
Journeyman: Your senses have been honed by experience. You may re-roll any Perception (Hearing) or Perception (Seeing) tests, but must use the result of the second roll. In addition, when using your Elven Accuracy power you gain +2 to the second roll.
Master: Your spirit is part of nature itself – it guides and protects you. You gain +2 to your Speed, and +1 to any Cunning (Natural Lore), Dexterity (Stealth) and Dexterity (Acrobatics) tests. In addition, once per combat you may re-roll any Dexterity (Stealth) or Dexterity (Acrobatics) tests, but you must use the results of the second roll.